Pokemon Diamond and Pearl are traditional Pokemon RPGs that takes place in a region called Sinnoh. When you set off on your travels, you’ll be able to play as either a boy or girl Trainer. Pokemon fans have caught glimpses of Lucario, Munchlax and Weavile in Pokemon movies, and these Pokemon will are debuting in this adventure. Diamond and Pearl utilize the DS’s dual slots to transfer Pokemon from the GBA Pokemon games. Also, you can link up with Pokemon Ranger to access more special content.
Pokemon Pearl is the first Pokemon RPG game in Nintendo DS, published in 2007 by Game Freak, Inc (Nintendo). This game story continues the adventures of young Pokemon Trainers in Sinnoh region. But you are not alone, Professor Rowan will help you anytime when you need. In old Pokemon versions, from Kanto, Johto to Hoenn regions, we found 386 Pokemons in Pokedex and now in Sinnoh you can continue to find more Pokemons. The Pokemon numbers of Pokedex now is 493. The feature Pokemons are Giratina, Dialga, Palkia, Manaphy. The missons of player are defeating Elite Four, fighting with Team Galactic and collecting Pokemons to complete Pokedex fully. In addition, you will have better game graphics with dual-screen, easily trade or battle with your friends via Wi-Fi connections and more for you to explore. This is a very good and high user-rated game, which has 8.5 score in GameSpot.com and 8.5 score IGN.com. Let ‘s Gotta Catch Them All.
Pokémon Diamond Version and Pearl Version (ポケットモンスター ダイヤモンド・パール, Poketto Monsutā Daiyamondo Pāru, “Pocket Monsters: Diamond & Pearl”) are role-playing games (RPGs) developed by Game Freak and published by Nintendo for the Nintendo DS. With the enhanced remake Pokémon Platinum, the games comprise the fifth installment and fourth generation of the Pokémon series of RPGs. First released in Japan on September 28, 2006, the games were later released to North America, Australia, and Europe over the course of 2007.
Like previous Pokémon games, Diamond and Pearl chronicle the adventures of a young Pokémon trainer as he/she trains and battles Pokémon while also thwarting the schemes of a criminal organization. The games add many new features, such as Internet play over the Nintendo Wi-Fi Connection and changes to battle mechanics and Pokémon Contests. The games are independent of each other but feature largely the same plot and, while both can be played separately, it is necessary to trade between them in order to complete the games’ Pokédexes.
The games received generally favorable reviews. Most critics praised the addition of Wi-Fi features and felt that the gameplay, though it had not received much updating from previous games, was still engaging. Reviewers were divided on the graphics, however; and the audio was criticized as being primitive. The games enjoyed more commercial success than their Game Boy Advance predecessors: with around 18 million units sold worldwide, Diamond and Pearl have sold around 1 million more units than Ruby and Sapphire and almost 3 million more units than FireRed and LeafGreen.
Pokémon Diamond and Pearl are role-playing games with adventure elements. The basic mechanics of the games are largely the same as their predecessors’. As with all Pokémon games for hand-held consoles, gameplay is in third-person overhead perspective, and consists of three basic screens: a field map, in which the player navigates the main character; a battle screen; and the menu, in which the player configures his party, items, or gameplay settings. The player begins the game with one Pokémon, and can capture more using Poké Balls. The player can also use his or her Pokémon to battle other Pokémon. When the player encounters a wild Pokémon or is challenged by a trainer to a battle, the screen switches to a turn-based battle screen where the Pokémon fight. During battle, the player may fight, use an item, switch the active Pokémon, or flee (the last not an option in battles against trainers). All Pokémon have hit points (HP); when a Pokémon’s HP is reduced to zero, it faints and cannot battle unless revived with a Pokémon skill or item. If the player’s Pokémon defeats the opposing Pokémon (causes it to faint), it receives experience points. After accumulating enough experience points, it may level up; most Pokémon evolve into a new species of Pokémon when they reach a certain level.
Apart from battling, capturing Pokémon is the most important element of Pokémon gameplay. Although other trainers’ Pokémon cannot be captured, the player may use a Poké Ball on a wild Pokémon during battle. A successful capture adds the Pokémon to the player’s active party or stores it if the player already has the maximum of six Pokémon. Factors in the success rate of capture include the HP of the target Pokémon and the strength of the Poké Ball used; the lower the target’s HP and the stronger the Poké Ball, the higher the success rate of capture is.
As with all generations of Pokémon games, Diamond and Pearl introduce new species of Pokémon. Unlike Ruby and Sapphire, which did not include some Pokémon from previous generations, all 493 Pokémon are available in Diamond and Pearl, though the last three can only be obtained through an event or through trading with Pokémon Platinum. First introduced in Pokémon Gold and Silver, Diamond and Pearl feature sensitivity to the time of day and day of the week, which is reflected in a number of facets, such as the lighting of the overworld, the locations of non-player characters, and the availability of certain species of Pokémon. Increased from three times of day in Gold and Silver, there are five time periods in Diamond and Pearl: morning, day, afternoon, evening, and night. Diamond and Pearl introduced several changes to battle mechanics. In previous generations, Pokémon moves were classified as “physical” or “special” based on their type; for example, all Fire-type moves were special and all Ground-type moves were physical. In Diamond and Pearl, however, moves are categorized into three groups. Attacks that make physical contact with the opponent are “physical”, attacks that do not make physical contact are “special”, and moves that do not deal damage directly are classified as “status”.
Some of the games’ new features capitalize on the Nintendo DS’s features. The Pokétch, a wristwatch-like device, uses the DS’s bottom screen and hosts applications including a clock, a calculator, a map, a counter, and a drawing pad. These applications are obtained throughout the game. Beneath Sinnoh’s surface is the Underground, a large area used for wireless multiplayer gaming; in it, players can create and decorate secret bases (first featured in Pokémon Ruby and Sapphire) and participate in minigames. Diamond and Pearl also employ support for the Nintendo Wi-Fi Connection, allowing players to communicate through voice chat, trade, and battle online. The main system for trade is the Global Trade Station, which allows players to trade with people around the world. Players can search for any Pokémon which they have seen in the game and offer their own; if another player is offering the requested Pokémon and is looking for the offered Pokémon, the trade occurs immediately. (The trade does not have to be instant; an offer can be left for other players to browse and complete, even while the player is offline.) Certain species of Pokémon traded internationally will have a Pokédex entry in the language of the game it originated from.
Diamond and Pearl’s Pokémon Contests (events in which the player’s Pokémon compete in a show to win ribbons) consist of three stages, two more than the Contests of the Game Boy Advance games. In the Visual Competition stage, players use the Nintendo DS’s touchscreen to place accessories on their Pokémon to boost a particular trait, such as “Cool” or “Cute”, and earn points. In the Dance Competition stage, the player must tap buttons on the touchscreen in rhythm with the music. The final stage, Acting Competition, is similar to Pokémon Contests of the Game Boy Advance games; Pokémon use their moves to appeal to the judges and crowd. Like Pokéblocks in the third-generation games, baked goods called Poffins can be made from berries and fed to Pokémon in order to boost a particular trait and therefore the likelihood of success in a relevant Contest.
Connectivity to other devices
In addition to compatibility with each other, Diamond and Pearl offer compatibility with the Game Boy Advance Pokémon RPGs, Pokémon Ranger, and Pokémon Battle Revolution. After earning the National Pokédex in Diamond and Pearl, the player can “Migrate” Pokémon from the Game Boy Advance games to Diamond and Pearl by inserting a Game Boy Advance cartridge into the Game Boy Advance cartridge slot of the Nintendo DS while Diamond or Pearl is in the DS slot. After six Pokémon are uploaded from the cartridge, they are sent to the Pal Park, an area where the player can capture the transferred Pokémon. Pokémon uploads are restricted to six every twenty-four hours per Game Boy Advance cartridge, and the player must capture the uploaded Pokémon before performing another transfer. Pokémon transferred to Diamond and Pearl this way cannot be sent back to a Game Boy Advance cartridge. After completing a special mission in Pokémon Ranger, the player will be able to send a Manaphy egg or Riolu from Ranger to Diamond or Pearl. Finally, players can wirelessly upload Pokémon from Diamond and Pearl to the Wii games Pokémon Battle Revolution and My Pokémon Ranch. DS players can also connect to the Internet and “battle” with other players around the world. They can use “DS Wireless” to play with people within approximately 5m. They can also play underground (for example, steal flags, find spheres and set traps).
|Publisher(s)||Nintendo, The Pokémon Company|
|Producer(s)||Satoshi Tajiri (executive producer)|
|Genre(s)||Role-playing video game|
|Mode(s)||Single-player, multiplayer, online multiplayer|
|Media/distribution||512-megabit Nintendo DS Game Card|