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How to patch and play Pokemon Black/White

June 2, 2011

Many people can’t play Pokemon Black/White on their emulators or on their NDS. Now view this guide. First download Pokemon Black or Pokemon White.

1. You can use Open Patch to patch these game. Download it here

2. Copy clean rom (.nds) and the patch into the same folder (include gamelist.txt). NOTE: if you patch a patched rom or an US B/W roms (U) you will see an error. Download Pokemon B/W (E) to patch.

Click in the image to zoom in.
How to patch and play Pokemon Black/White image

3. Drag the rom file into openpatch.exe file
How to patch and play Pokemon Black/White image

4. Click Yes then click Ok
How to patch and play Pokemon Black/White image

5. Finish. You can use .nds file to play. The .bak file is just a backup file, it isn’t necessary.
How to patch and play Pokemon Black/White image

You also use Action Replay code to play on No$GBA
1. Add Action Replay Code.
2. Every time, you open No$GBA. You must check in Cheat code box, then reset game. If you don’t do that, you will see a error.

How to patch and play Pokemon Black/White image

Code Load ROM and Fix save on No$GBA

Edit: ENGLISH FIX!!!

!!!Pokémon Black Version (E)
!!IRBO 106820A5

::Load ROM and fix saving in No$GBA
:::Code By M@T
52004EA0 E8BD01F0
02004EA0 EAFFF25C
E2001800 0000005C
E92D4008 E3A00000
E3A0150E E2811A06
E5810B44 EA5FE9F2
E59F4034 E59F5034
E5845000 E59F4020
E5945000 E59F601C
E1550006 03A05001
05C4500A 03A05000
E1445DB4 E8BD01F0
EA000D95 021809E0
28AAFF1F 037FBFE0
EAA01606 00000000
D0000000 00000000

!!!Pokémon White Version (E)
!!IRAO 0F0875FE

::Load ROM and fix saving in No$GBA
:::Code By M@T
52004EA0 E8BD01F0
02004EA0 EAFFF25C
E2001800 0000005C
E92D4008 E3A00000
E3A0150E E2811A06
E5810B44 EA5FE9F2
E59F4034 E59F5034
E5845000 E59F4020
E5945000 E59F601C
E1550006 03A05001
05C4500A 03A05000
E1445DB4 E8BD01F0
EA000D95 02180A00
28AAFF1F 037FBFE0
EAA01606 00000000
D0000000 00000000

Edit config.ini of No$GBA on Notepad

;no$gba 2.6 generated config file – do not edit

GBA Mode == VGA (poppy bright)
NDS Mode == Nintendo DS (normal 4MB)
Emulation Speed, LCD Refresh == -Realtime, Auto
Reset/Startup Entrypoint == -Start Cartridge directly
Topmost Display Lines == -Display Normal
Sound Output Mode == Digital Stereo
Sound Desired Sample Rate == -High (44kHz) (best)
Video Output == 24bit True Color
Emulate BIOS Functions == By 80×86 code (fast)
Solar Sensor Level == Darkness
GBA Cartridge Backup Media == -Auto
NDS-Cartridge Backup Media == -Auto
Multiboot Port == -None/Disabled
Multiboot Completion == -Auto-close Upload Box
Multiboot Normal/BurstDelays == -Fast/Fast (best)
Game Screen Filter == None (fast)
Decompressed Help File == Delete after Usage
Create Game Window at == Upper/right of Debug Window
Game Screen Sizing == Free
IIgame_size == normal
Number of Emulated Gameboys == -Single Machine
Link Gamepaks == Master only (Single Gamepak)
Link Cable Type == None
Performance Indicator == Show Timing and Frameskips
Autosave Options == Save on Exit
Load ROM-Images to == -All machines

Joypad Button A == None
Joypad Button B == None
Joypad Select == None
Joypad Start == None
Joypad Button L == None
Joypad Button R == None
Joypad Button X == None
Joypad Button Y == None
SNESpad Adapter == -None/Disabled (fast)
SNESpad Button A == -Button A
SNESpad Button B == -Button B
SNESpad Button X == -Button X
SNESpad Button Y == -Button Y
Mouse Control Mode == -Free Move (right button=on)
Joysticks/Gamepads == Disabled (fast)

SAV/SNA File Format == Raw
IIautoRun == yes
Firmware Boot == Unchanged
3D Renderer == nocash
IIsnd == stereo
IIreg == show
IIcrk == show

gdb_xsiz == 00000000
gdb_ysiz == 00000000
cht_xsiz == 0000017F
cht_ysiz == 0000011C
Game_xloc == 0000001E
Game_yloc == 0000001E
Game_xsiz == 000109D9
Game_ysiz == 000109CC

KEYB_1 == A1A9A4A62C2D2E1C10111E1F
KEYB_2 == A1A9A4A65253517526135959
KEYB_3 == 595959595959590259595959
KEYB_4 == 595959595959590359595959
KEYB_5 == 595959595959590459595959
KEYB_6 == 595959595959590559595959
KEYB_7 == 595959595959590659595959
KEYB_8 == 595959595959590759595959
KEYB_9 == 595959595959590859595959
KEYB_A == 595959595959590959595959
KEYB_B == 595959595959590A59595959
KEYB_C == 595959595959590B59595959

GIFname == NO$GBA.GIF

Code remove 3D Edge Marking in mode nocash render

How to patch and play Pokemon Black/White image

POKEMON BLACK
52189188 43082020
22189188 00000010
D2000000 00000000

POKEMON WHITE
521891A8 43082020
221891A8 00000010
D2000000 00000000

{ 30 comments… read them below or add one }

MrlimZ June 21, 2011 at 10:47 am

Hello there, I got a serious problem here… when I drag the pokemon white rom in open patch. and suddenly it show an error like this (((TEXT(JP)6E4A129B(JP))) can you fix this problem. thank you plz reply….

Reply

admin June 21, 2011 at 4:13 pm

Please take a picture ? I haven’t ever seen your issue. Just copy openpatch.exe, gamelist.txt and BW roms in a folder. Maybe your Window have a problem with running openpatch.exe. I will enable a Video Guide and Patched roms later

Reply

admin June 21, 2011 at 4:20 pm

Now I have known about that error. It will appear when you try to patch a patched rom or Pokemon B/W in US verion. Just patch with Europe (E) version. I have tested a patched rom and seen that error.

Reply

MrlimZ June 22, 2011 at 2:08 pm

Is work very well.. thank admin!!

Reply

Xantara July 6, 2011 at 7:22 am

IJWTS wow! Why can’t I think of tihgns like that?

Reply

MrlimZ June 22, 2011 at 2:07 pm

how to add the Action Replay code in NO$GBA? please reply..

Reply

FunnyBun June 24, 2011 at 5:16 am

how to add the Action Replay code in NO$GBA? please reply..

Reply

admin June 25, 2011 at 3:15 pm

open the rom in No$GBA then press F2 (Utility >> Cheats)

Reply

Lici June 26, 2011 at 2:14 am

I tried using the action replay code with NO$GBA, I’ve also tried using a patched rom (patched using the method above which worked successfully) yet I am still getting the same error in NO$GBA saying that the game cannot be loaded. Any other ideas?

Thanks

Reply

admin June 26, 2011 at 2:24 am

I recommend you should use Desmume to play, just open a patched rom. No$gba will not play well and always has errors. Anyway, if you still want to use no$gba, you have to edit config.ini file and add action replay code.

Reply

Terrah July 6, 2011 at 8:26 am

You’re on top of the game. Thanks for srhiang.

Reply

Navid July 7, 2011 at 4:47 pm

Always the best coentnt from these prodigious writers.

Reply

Lici June 26, 2011 at 3:59 am

I normally use Desmume to play, it was just running way too slow to be worth it once I got to the third town. I found an interesting article on how to speed it up though and I haven’t been having any problems since.

Reply

admin June 26, 2011 at 4:29 am

Yes. I understand what you said but now I think Desmume is the best emulator to play Pokemon roms. With No$GBA, you maybe play faster than Desmume but you always have crashing and errors. Using no$GBA is just for testing. Almost my friends use Desmume although sometimes they feel discomfort.
About me, I have use NDS Lite + R4 to complete this game very well like using NDS + real NDS disk

Reply

Sandy July 6, 2011 at 1:18 pm

This artcile achieved exactly what I wanted it to achieve.

Reply

MrT June 29, 2011 at 6:54 pm

Um.. how do u get the menu on desmume

Reply

admin June 30, 2011 at 4:07 am

I can’t understand. Which menu do you say ?

Reply

Satchell July 6, 2011 at 1:15 pm

This forum ndeeed shaking up and you’ve just done that. Great post!

Reply

Chaos July 1, 2011 at 3:01 pm

So wait.. the US version doesn’t need be patched? But you need to patch A game to play either the US or the EU variants?

I really hope that made some sense….

Reply

admin July 2, 2011 at 2:53 am

No, dude. Until now, these tools only can patch Europe version roms. The US version roms also need to patch to play but if you try to use these tools to patch, you will see an error dialog. I think there aren’t many differences between gameplay of two versions, just haveing some differences in some game events. You can use (E) version to play.

Reply

Chaos July 2, 2011 at 1:44 pm

Ah, I see. I was just misunderstanding some of your replies then. Thanks anyways, but I got the US version to work fine. It just needed the AP patch.

Reply

admin July 2, 2011 at 5:12 pm

Oh. Sorry English is not my language.

Reply

Chaos July 3, 2011 at 4:10 pm

Ah, it’s no problem. I’ve had more success from here than anywhere else I looked…

But I now have a new issue…. Using Desmume(0.9.7 x86), the Nintendo logo comes up but after, instead of going to the title screen, it just goes black.

Valinda July 6, 2011 at 9:56 am

Wailnkg in the presence of giants here. Cool thinking all around!

Reply

Snow July 7, 2011 at 10:33 pm

Home run! Great slugging with that anewsr!

Reply

admin July 9, 2011 at 6:02 am

Thanks all for comments. If you like our post, please click Like on Facebook or Click +1 button to help us approve our post.

Reply

Tyler July 12, 2011 at 8:08 pm

when i downloaded the open_patch application it came out as a RAR file, is that supposed to happen?

Reply

shahrul August 3, 2011 at 7:17 am

hello, why did my emulator got stuck at the women prof telling about pokemon at the starting of the game.. if have tried using patched rom and even clean one still the same, im using no$gba 2.6a..
pls help me..

Reply

FlameKnight1212 August 5, 2011 at 5:55 pm

The game freezes right after I choose New Game?! What can I do???

Reply

austin August 6, 2011 at 9:33 am

hi master of pokemon

Reply

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